OldWarrior
Registered: 04-2006
Location: USA, Western hemisphere, earth
Posts: 5730
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Bounty Table (Gold for Monsters Killed)
Bounty Table Modifier
First value is the total number of monsters slain by a single Warrior during the adventure;
The second value is the modifier to use when rolling on the Random Bounty Table below.
0-9 = -1
10-14 = 0
15-19 = +1
20-24 = +2
25-29 = +3
30-34 = +4
35-39 = +5
40-49 = +6
50-59 = +7
60-74 = +8
75-99 = +9
100 + = +10
Random Bounty Table
The first value is the result from the 1D20 dice roll + modifier;
The second value is the percentage that will be used. Take the total value of the Warrior's kills for the adventure and multiply by this percentage (5% for example is .05). The result is the amount of gold that Warrior gets for the monsters he has slain in the most recent adventure. The player may, if desired, just roll 1D20 and let the GM calculate the bounty.
0 = 5% bounty
1 = 6%
2 = 7%
3 = 8%
4 = 9%
5 = 10%
6 = 11%
7 = 12%
8 = 13%
9 = 14%
10 = 15%
11 = 16%
12 = 17%
13 = 18%
14 = 19%
15 = 20%
16 = 21%
17 = 22%
18 = 23%
19 = 24%
20 = 25%
21 = 26%
22 = 27%
23 = 28%
24 = 29%
25 = 30%
26 = 31%
27 = 32%
28 = 33%
29 = 34%
30 = 35%
Last edited by OldWarrior, 28/Sep/2011, 1:12 am
--- Old Warrior
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26/Sep/2011, 10:36 pm
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