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starfighter100 Profile
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Registered: 08-2006
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Re: Chat and Orders


Thank you

lets give this Empire army camp a try!

finding it: 9

Finding empire army camp (3d6=9)

Accepted in (Human non-soldier) : 8

Acceptance roll (2d6=8)

Cost of training BL x (1d6 x20)

Cost of training (1d6=3)

3 x (3x 20) = 180 gold

I would like to train in hand-to-hand combat

Effect: Effect (2d6=8)

So thats +1S for the next adventure!
26/Apr/2008, 12:56 pm Link to this post Send Email to starfighter100   Send PM to starfighter100 MSN Yahoo
 
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Registered: 04-2006
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Game Links & Settlement Info


Quoting from Turn Text:

quote:

SETTLEMENT STAY


Notes:

Each warrior's monster-killing bounty...

Gorg: 787
ShinZei: 210
Mordakai: 258
Zurt: 213

Remember you roll 3D6 to find special locations (shops are not special locations) and for item availability. Remember OW Rules for settlements.

Gorg must roll to see if he can fit into most special locations (see his full rules).

There is a new Special Location that anyone in this party may visit, but entry requires a special roll -- after finding the location. See the rules and table for it here:

The Empire Army Camp



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28/Apr/2008, 1:34 pm Link to this post Send Email to OldWarrior   Send PM to OldWarrior Blog
 
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Registered: 04-2006
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Re: Chat and Orders


Shin discovers that some of his gold is counterfeit. Roll 1d6. Then divide his total amount of gold by that number. The result is the amount of gold that is counterfeit. Re-roll the 1d6 if you get a 1.

Formula = 2505/1d6 (round up to the whole number)

Then we subtract that number from 2505 to see how much Shin has left.

~ ~ ~ ~ ~ ~


Zurt purchases a Crossbow and four bundles of quarrels. The Pistol Crossbow was not available.

Last edited by OldWarrior, 11/May/2008, 12:47 pm


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Re: Chat and Orders


Counterfeit (1d6=6)

phew..
12/May/2008, 1:56 pm Link to this post Send Email to starfighter100   Send PM to starfighter100 MSN Yahoo
 
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Re: Chat and Orders


2505/6 = 417.5 (rounded up = 418)

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Re: Chat and Orders


EDIT: Shin's DAY 11

hmm.. what then..

Shin goes back to the empire camp, seeing as he got a good deal out of it last time..

payment (1d6=3)

so thats 3 x (3 x 20) = 180 gold again

He again chooses Hand-to-Hand Weapon Training

Effect (2d6=11)

He gains +1S and +1T for the next adventure!

--

Next day(day 12), another visit to the Empire Army camp (3rd out of a possible 4)

Cost and Effect rolls below

Cost and Effect (1d6=1, 2d6=9)

so thats 60 gold shin pays, and he gains +1T for the next adventure

--

Following day (day 13), last trip to the camp

Cost and effect (1d6=6, 2d6=8)

so thats 3 x (6 x 20), thats 360 gold, and he gains +1S

Shin the leaves town

of course, none of the last two days reply if some settlement events prevents them

OW EDIT: I just added some things -- especially bold type -- to help me keep tract of the days better.

Last edited by OldWarrior, 22/Jun/2008, 11:07 am
17/May/2008, 5:39 am Link to this post Send Email to starfighter100   Send PM to starfighter100 MSN Yahoo
 
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Re: Chat and Orders


Gorgs day 11

First off, he will check his investment

he will then go the alehouse

Alehouse effect (2d6=7)

cant remember what it is :o
17/May/2008, 5:42 am Link to this post Send Email to starfighter100   Send PM to starfighter100 MSN Yahoo
 
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Re: Chat and Orders


I am rolling a 1d6 for Gorg's investment. I rolled a 6. Gorg gets 1d6 X 50 gold. I rolled a 5, so that's 250 gold.

Okay, now we need to remember Gorg's rolls for size -- as to whether he can enter special locations. Also, we need to remember that he pays 3X Living Expenses AND has TWO Settlement Events each day. whew! Who created this big guy anyway? emoticon

Can he enter the Alehouse? 1d6 (1)+BL3 = 4; versus 2d6 (8)+2 (for city) +1 (for alehouse) = 11 It is a really big Alehouse.

Now for his Alehouse roll we always add +3. This makes his roll of 7 into a 10. Gorg stays for a mamouth drinking session and gets (1d6+2) X 100 gold! I rolled a 2, so he gets 400 gold!

Now for his two settlement events.

Gorg catches two suspicious characters running from an explosion. The guard awards him 1d6 (4) X 50 gold = 200 more gold!

Gorg gets into an argument with a street trader, but the trader gets scared easily at the sight of the giant's displeasure and runs away. (Uneventful)

Gorg has gained 850 gold and lost 9 gold for Living Expenses. Not too shabby a day! emoticon

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4/Jun/2008, 8:38 am Link to this post Send Email to OldWarrior   Send PM to OldWarrior Blog
 
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Shin's Orders AND New Player in this Game


Starfighter, it is difficult for me to update several days at a time (in the settlement I mean), especially since I have two warriors as well. Therefore, I recommend only submitting one day at a time for each of your warriors. I think this will actually go a little faster, since when I get bogged down I am not as quick to get the updates done.

I will try to get this updated soon.

EDIT: Welcome to ifearnobear75. He has adopted Zurt, the Changeling.

EDIT 2: I will wait to process Shin's Day 12 and Day 13 until Zurt's Day 11 is done.

Last edited by OldWarrior, 22/Jun/2008, 11:19 am


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Re: Chat and Orders


Zurt will go to the general store on day 11

roll to find:
3d6+1=7
barely!!!

fisrt some provisions

3d6=12

they're here
1d6=2

100 Gold for 2 provisions

Bandages
3d6=16
1d6=6

300 Gold for 6 bandages

That should do it for the store.

just out of curiosity, how would chaos temple work? could I go? what would happen when I change (do mutations transfer?)
22/Jun/2008, 5:47 pm Link to this post Send Email to ifearnobeer75   Send PM to ifearnobeer75
 
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Re: Chat and Orders


First of all, you do not need to roll to find any of the shops listed in the RolePlay Book. emoticon

Ah, the Chaos Temple! That is an excellent question. I hadn't really thought of that one. I will need to re-read that portion of the Chaos Warrior's rules and then decide. I will try to post something here about that soon. If I forget, you can remind me on DAY 12. emoticon

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22/Jun/2008, 11:17 pm Link to this post Send Email to OldWarrior   Send PM to OldWarrior Blog
 
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Zurt and the Chaos Temple (bold currently applies) :)


Here are my rulings on the Changeling and the Chaos Temple.

Yes, the Changeling may visit the Chaos Temple following his normal rules for possible discovery just like any other Special Location.

The following ruling is my first decision, but upon further thought... see the next ruling (Ruling #2) as it will apply to this particular Changeling.


Ruling #1 (no Chaos Warrior form) (assuming that the Changeling does NOT know the Chaos Warrior form)

In the instance that he gains a Chaos Attribute that is of the visible type (marked with an *), then the Changeling must roll -- like in the dungeon -- once on his Change Attempt Table before entering a settlement to see whether he is able to hide his Chaos Attributes (it is assumed that he would not be taking a Chaos Warior form for this purpose). If the attempt fails, then he would have to roll just like the Chaos Warrior to see whether he is allowed into the settlement.

As for the Chaos Attributes and Artefacts, these would only apply -- both negatively and positively -- while in his unchanged/normal form. This is to be consistent with the general ruling on Special Locations and the Changeling.

My reasoning for the above paragraph is that a Changeling's transformation is so completely done that he fully imitates the learned form leaving behind all his normal form's limitations and advantages.



Ruling #2 (with Chaos Warrior form learned)

Since Zurt actually knows the Chaos Warrior form, we shall assume that is the form that he takes when he gains the Chaos Attributes and Artefacts. Therefore, any benefits/curses of Chaos will apply ONLY while Zurt is assuming the Chaos Warrior form both in combat and when visiting a settlement.

Therefore, nothing gained in the Chaos Temple will apply to his normal form. They will appear while he is in Chaos Warrior form only.



Ruling #3 (unlikely Chaos Warrior Warrior form)

If Zurt ever learns the Comrade Familiarity skill and then learns a Chaos Warrior (warrior Character not monster), he would only have that particular warrior's attributes and etc, which would make decraling whether he was becoming the monster form or the warrior form very important both in the Chaos Temple AND in the dungeon. I would then allow Zurt to attempt to add new stuff at the Chaos Temple to either one form or the other (monster or warrior form -- again, being specific for each occasion).

EDIT: For future reference, I added these rulings as a second post under Zurt's info topic. emoticon

Last edited by OldWarrior, 25/Jun/2008, 8:21 am


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Re: Chat and Orders


Zurt will try to pass himself off as an imperial soldier to enter the army encampment.

to find it:

3d6+1=13

to get in:

1d6=5

he doesn't get noticed, so I will train with missle weapons

2d6=8

+1 to hit with missle weapons for next adventure

and it costs me:

1d6=2

3 x 2 x 10 = 60 gold

and I will go ahead and leave town when I'm done (if I can)


Last edited by ifearnobeer75, 25/Jun/2008, 9:31 am
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Re: Chat and Orders


Think gorg will just leave the settlement now.. :O
26/Jun/2008, 9:26 am Link to this post Send Email to starfighter100   Send PM to starfighter100 MSN Yahoo
 
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Re: Chat and Orders


DAY THIRTEEN (even before Catastrophic Event on Day 14)

The Settlement's doctors grimly announce the Settlement has contracted the deadly plague. In order to escape from it, your Warrior and his comrades must leave the town for the next adventure immediately.

This was Shin's Settlement Event for the day. emoticon

the following quote is the Turn Text for the last day in the settlement.

quote:

DAY 13


Gorg OUT


Shin visits the Empire Army Camp again, spending 360 gold and gaining +1 Str for the next adventure. Net gold = -363.

The Settlement's doctors grimly announce the Settlement has contracted the deadly plague. In order to escape from it, your Warrior and his comrades must leave the town for the next adventure immediately.


Mordakai gets out of the city before something really bad happens. He awaits the others just outside.


Zurt OUT



Last edited by OldWarrior, 29/Jun/2008, 12:41 pm


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Re: Chat and Orders


Changes will be coming to my message board I think. See this topic: Nudging, Updating, & CHANGES COMING


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