Animated Hangman... https://bwqwhqoldwarrior.runboard.com/t9096 Runboard| Animated Hangman... en-us Thu, 28 Mar 2024 19:32:40 +0000 Thu, 28 Mar 2024 19:32:40 +0000 https://www.runboard.com/ rssfeeds_managingeditor@runboard.com (Runboard.com RSS feeds managing editor) rssfeeds_webmaster@runboard.com (Runboard.com RSS feeds webmaster) akBBS 60 Re: Animated Hangman...https://bwqwhqoldwarrior.runboard.com/p176693,from=rss#post176693https://bwqwhqoldwarrior.runboard.com/p176693,from=rss#post176693great update nondisclosed_email@example.com (PaulusWHQ)Sun, 19 Apr 2009 07:13:34 +0000 Re: Animated Hangman...https://bwqwhqoldwarrior.runboard.com/p176692,from=rss#post176692https://bwqwhqoldwarrior.runboard.com/p176692,from=rss#post176692quote:PaulusWHQ wrote: or where he does cut the rope, but then falls ALLLLLLLLllllll the way down... (a cliff, or manhole etc the possibilities are endless - hey you could even do the 1st parody, and then this one as a followon btw if it lets you, try and make the last frame of the ("oh no been hanged message"), pause for an extra 0.5s or so. Yup, it let me adjust the specific frame's time. Refresh if needed. I added exactly .5 sec. The time between each frame is .25 sec. So, it is .75 for that one now. Yeah, the possibilities! I am beginning to think I might do some animated monster images for the Dungeon Bash game -- nothing too fancy though -- maybe just two or three frames each. That would be more than enough work if I ever get everything together for that game. I would love to do some anims for the Mutant Chronicles game too.... oh dear.... here I go creating more work. lol Using a table for my maps, I can have separate images in each cell -- similar to the way Webquest does it. nondisclosed_email@example.com (OldWarrior)Sat, 18 Apr 2009 21:16:06 +0000 Re: Animated Hangman...https://bwqwhqoldwarrior.runboard.com/p176691,from=rss#post176691https://bwqwhqoldwarrior.runboard.com/p176691,from=rss#post176691or where he does cut the rope, but then falls ALLLLLLLLllllll the way down... (a cliff, or manhole etc the possibilities are endless - hey you could even do the 1st parody, and then this one as a followon btw if it lets you, try and make the last frame of the ("oh no been hanged message"), pause for an extra 0.5s or so.nondisclosed_email@example.com (PaulusWHQ)Sat, 18 Apr 2009 12:57:04 +0000 Re: Animated Hangman...https://bwqwhqoldwarrior.runboard.com/p176690,from=rss#post176690https://bwqwhqoldwarrior.runboard.com/p176690,from=rss#post176690well done you could do a parody version where he has hair, but burns his hair by mistake nondisclosed_email@example.com (PaulusWHQ)Sat, 18 Apr 2009 12:51:46 +0000 Re: Animated Hangman...https://bwqwhqoldwarrior.runboard.com/p176658,from=rss#post176658https://bwqwhqoldwarrior.runboard.com/p176658,from=rss#post176658wowoowwwwwww you're very talentuous Congratulation...  lolnondisclosed_email@example.com (Bruno)Thu, 16 Apr 2009 01:23:31 +0000 Animated Hangman...https://bwqwhqoldwarrior.runboard.com/p176640,from=rss#post176640https://bwqwhqoldwarrior.runboard.com/p176640,from=rss#post176640Check out this animation I worked up for a hangman game in another message board. nondisclosed_email@example.com (OldWarrior)Mon, 13 Apr 2009 01:11:52 +0000