OldWarrior
Registered: 04-2006
Location: USA, Western hemisphere, earth
Posts: 5730
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Adventure Records and Combat Stats
Current Chapter Objective: Rid Isengard's supply areas of whatever has been pilfering the supplies.
Current Treasure Events: 3
Treasure Turn: anyone
Leader: Eric, the Ringwraith. Sarkus is the secondary leader.
Gold Distribution: For killing monsters the party will get experience mostly (instead of gold) -- shared between them. Experience may be used to train. Gold may be added to experience to help make up any difference.
Quest Items: the will likely be some quest items for the warriors to use and/or carry. The One Ring is one of these, and the primary one for this entire game.
Being a designed adventure, I will likely include some treasures by design and/or create special treasures to fit the story. Otherwise, I will probably continue with the following play-testing method which seems to work out nicely for balance and special surprises.
Dungeon Room Treasure: (I am play-testing this method for balance and variety): Roll 1D6. On 1-3 roll on The Treasure Tome; on 4 or 5 roll on Chris Taylor's Treasure table; on 6 Roll on 1D6 Table in RPB (top of page 67). If the RPB says "Treasure Card" then roll on the Treasure Tome.
Objective Room Treasure: Roll 1D6. On 1-4, roll on Objective Room Treasure Type Table , on 5 roll on RPB Objective Room Treasure Table, on 6, roll on Objective Treasure by Luminos
Current (or most recent) Monster Stats
Current (or most recent) Combat Kills:
Eric:
1 Uruk Hai 150g
Gnishank:
1 rat 25g
1 bat 15g
Sarkus:
1 rat 25g
Kra'el:
1 Uruk Hai 150g
1 rat 25g
Growl:
1 Uruk Hai 150g
1 rat 25g
Note: Mostly Experience will be granted for combat kills. Likely the XP for kills will be divided evenly among the warriors. Additionally, some actual gold will probably be found upon some monsters. The Bounty as listed below will reflect actual kills per warrior. The Bounty will likely just be a measure of other people's appreciation for slaying the enemies. The warriors will receive these monetary rewards at various cities, towns, villages, and other friendly locations wherever the free peoples of Middle Earth happen to be.
10% Bounty for monster kills (added at the end of each combat; given to warriors at the next settlement):
Eric:
Gnishank:
Sarkus:
Kra'el:
Growl:
Career bounty earned (update at end of each Chapter -- if I remember):
Eric:
Gnishank:
Sarkus:
Kra'el:
Growl:
Chapters Completed -- none yet
Handy Game Links
Turn Text
Game Chat & Orders
Adventure and Combat Stats
The One Ring
Map of Middle Earth (Complete pdf)
Simple Map of Middle Earth
The Story as it Unfolds (updated from time to time)
Old Warrior Rules:
OW Gamer Reference (Access Restricted)
Email for dice rolls: [email protected]
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Last edited by OldWarrior, 26/Aug/2008, 9:30 am
--- Old Warrior
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7/Apr/2008, 2:02 pm
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